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"No one signs up to make a game that they think is going to last over a decade," Hazzikostas admits.

"You make decisions where you don't think about how it might play out 10 years from now."Talking to Hazzikostas, I get the sense that Blizzard has been paying for the design sins of Warcraft's past for quite some time, and, in a sense, so too have its players.

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But that conversation inevitably led to game director Ion Hazzikostas and I discussing the future of World of Warcraft—a seemingly novel idea for a game that's almost old enough to start dating.

It's still far too soon to talk concrete details of the next expansion, but Hazzikostas was able to talk about how new philosophies were transforming World of Warcraft as we know it.